Are You Game?

•April 28, 2008 • Leave a Comment

CABAL Online CBT: May 15, 2008

This is it E-Gamers! CABAL Online Closed Beta Testing will start this coming May 15th 2008!
With regards to the OFFICIAL GAME Installer download, there might be slight delay with regards to its availability; but this will be made available as soon as possible.

For the meantime, you may try downloading the GAME CLIENT which is currently being hosted in FILEFRONT and MEGAUPLOAD.

Pls visit below site for more info and downloading site links:

Source / Image: taken from cabalcommunityph.blogspot / many thanks CM jay





CABAL Online Close Beta Testing Invitation

•April 28, 2008 • Leave a Comment

e-Games Phils. the publisher of country’s top online games like RAN online, Audition, Supreme Destiny, O2Jam and many others speaks for the Coming of Cabal online here in the Philippines this summer.

The country’s most anticipated new-age action game has arrived! Pick up your arms and get ready for the bold and gripping adventure known as–-CABAL ONLINE.

Published by e-Games, the #1 Online Game Publisher in the Philippines, CABAL ONLINE is set to go on Closed Beta Testing on May 15, 2008.
For more information, visit
CABAL Online Website:


The kingdom of Nevareth is facing a threat, a great evil that could destroy the world. The mind behind this treacherous conspiracy is the secret organization called CABAL. Now it is up to you to uncover their dark plans and stop them before it’s too late.

Why play CABAL Online?

CABAL Online is a unique massively multiplayer online role playing game (MMORPG) that offers exciting new features that will take your online game experience to a whole new level!
• Master any of the six forms of force: Warrior, Wizard, Blader, Force Shielder, Force Archer, and Force Blader
• Experience fast-paced, real-time action and battle scenes
• Use the unique COMBO SYSTEM feature of the game and defeat stronger monsters
• Ride a hoverbike across CABAL Online’s detailed and scenic landscape or use the Global Positioning System (GPS) to teleport to a specific location
• Take on hundreds of interesting and story-bound quests
• Battle with other players through CABAL Online’s massive PvP system
• Explore hundreds of dungeons and secret event maps
• Learn skills and grow your character in the way you want it
• Discover hundreds of craftable and upgradeable items

Get ready to experience CABAL Online adventure! Get your CBT account now!
Just subscribe in the CABAL Mobile Alerts to get a chance to participate in the Closed Beta Testing.

The GAME CLIENT will be made available for download soon!

System Requirements
CPU: Pentium III 800MHz (Minimum) Pentium IV 1.4GHz (Recommended)
RAM: 256MB (Minimum) 512MB (Recommended)
VGA: 3D Accelerator (Minimum) Radeon 9250 GeForce Ti or better (Recommended)
Sound Card: Direct X 9.0c supporting card
HDD: 1.5 GB

For more information, visit
CABAL Online Website:
Community Blog:

Text ON Cabal to 2948 And Earn Advance invites to Close Beta testing

•April 14, 2008 • Leave a Comment

Hello all anticipating Cabalists!
We are drawing closer and closer towards the CBT Stage! In case you guys like to participate in the CBT Stage; we are giving away limited CBT accounts via the Cabal Mobile Service! 

In order to get a chance in earning a CBT Account, just register to the CABAL Alerts services by texting ON Cabal to 2948 [open to all Globe/Smart/Sun Subscribers @ P2.50/Txt] 

Once you guys got a CBT Account pass, please secure that account until CBT Starts. Visit the CABAL PH Website [] for announcements regarding the start of CBT and the availability of the CBT Game Client for download. 

Using your Cellphones txt the following:

CABAL ON Send to 2948

Wait for confirmation that you have been subscribe to
Weekly Cabal Alerts and TXT

JOIN CBT Send to 2948

if your lucky you will receive a txt msg stating that

Congratulations! You have been granted with an
exclusive Cabal Online CBT Account.

USERNAME: ******
PASSWORD: ******

Please secure this account until CBT starts.
Other info/discussion about Free Cbt accounts > here
Please visit for updates
and official announcements on how to download
the CBT game client once it is already available. Good day!


Accounts are randomly given so GOODLUCK!
1 Cellphone Number 1 Account


sources: e-Games Forum/Cabal Discussion posted by: Cabal CM Jay and -SS-Wind 

Cabal Online @ e-Games Domination II

•March 25, 2008 • Leave a Comment


E-Games the leading local game publisher in the country will be celebrating its 2nd anniversary this coming April 6th 2008 at the SMX Convention Center in Pasay City.

This event is called e-Games Dom1nation II, one of the biggest gathering for the online gaming community for this first half of 2008.

The Event is sponsored by Globe and Red Fox. There will be Cosplay Activities, Game Tournaments, Band performances and other surprise special highlights for all participating e-Gamers.

One of the special highlights of this event is the introduction of CABAL Online to the e-Gamers. There will be a CABAL Booth dedicated for Game demo and Game Trials. Another proposed activity in the Cabal booth would be the exclusive sign-up for CABAL DVD or CD pre-ordering where selected registrants will be given a chance to receive the CABAL Game Installers in advance delivered directly to their home addresses. Limited amounts of Cabal Online Posters will be available in the Cabal Booth as part of the freebies if you participate in the Passport Activities during the event.

If you guys and gals want to attend this event and avoid the hassle of going through the long registration lines, worry not!

E-Games has provided everyone a chance to pre-register for this big event.

Just visit:
-Click on Pre-Register
-Fill-up the pre-registration form correctly.
-Print the Confirmation Page.
-Prepare a Valid ID and a printed copy of the Confirmation Page and proceed to the FAST Lane Section of the SMX Convention Center on April 6, 2008.

Avoid the Long line @ e-Games Domination! Pre-Register now

source: Cabal CM Jhay @

Cabal Online: Combo Guides

•March 25, 2008 • Leave a Comment

Combo Guide for Beginners

Below you will see a description of what the combo system is, what you need to use it, and exactly what it does and how it works.

Requirements For Using The Combo System.

There are a few requirements for the combo system:


This skill is attained at lvl 1o by completing a small quest. To start the quest there are also stat requirements depending on your character class.

The required amount of SP.


Below your HP and MP bar you will see following SP bar. The first long bit slowly gets filled while you kill monsters. Once it reaches the end a little block will get filled. Depending on your level you can save up a few blocks then. To start the combo skill you will need 1 block, however dont worry it will not use it all.

How exactly does it works?

The Start

The Combo skill is actually just a “chain” of regular skills. The advantage however is that the action is a bit faster and that the damage then is higher depending on the timimg. But more on this later, lets first see what happens when you select your enemy and press the quick slot you assigned to your combo skill.


Just below the HP bar of your target will appear another bar which will start filling up, as you can see on the picture below the bar is divided in 2 parts with another “marker” in the second part. Now the aim is just to use a skill as close to the marker, however anywhere in the 2nd part of the bar will do.


Now a bit more about damage, you will see as the fills up that it changes color,


The closer you reach the marker, the color will get more red once you get past it then it goes down again. When you use the skill as it is blood red it will do most damage ( and will show up as excellent.)

So, How do i keep going then?

Off course using one skill with a bit extra damage doesnt make a combo. After you have a success hit the bar will start over again. However it should not be underestimated because as you go futher the 2nd part of the bar will get smaller.

Below you will find a list of things that will break off a combo:

1. Bad timing, when you use the skill before the bar filled up into the second part or when its past it before you used your skill.

2. When you do not have enough MP to use the skill you selected.

3. If the skill you tried to use was still on cool down stage ( this is the one you need to keep an eye of the most because the cooldown will be bigger then the bar fills.)

4. If you use a defensive skill/buff or activating normal attack ( which does not count as skill ).

5. If your enemies dies and you use a skill before having selected the next target.

For one to get at comboing one must do few things. The first one is to arrange your quick bar in a way that you have plenty of skills to use in order to continue comboing. For example: you have to use two sword skills and one magic skill before you can use the first sword skill again. All skills have different cool times and you have to keep an eye on it while in combo mode because you cannot reuse the same skill twice when it is under cooling down mode.

Another very important thing about comboing is to do it on mobs that dont deal whole lot damage to you, and the mobs have good amount of health so it takes you about 3 or 4 hits to kill each mob before you have to reselect another target and move to the next mob without breaking combo. This startegy is easier than fighting mobs that you can kill in 1 or 2 hits because when it takes you a while longer to kill one mob you have more time to adjust your screen and get ready to select another mob as well as queue up a combo.

source: Avsok CabalEU 

Cabal Online : A MMORPG for Hardcore and Casual Filipino Gamers

•March 23, 2008 • Leave a Comment


Cabal Online from ESTsoft builds on over a decade of experience with massive network traffic management to deliver a New-Age Stylish Action MMORPG (Massive Multi-player Online Role Playing Game). This 3rd person 3D role playing game puts gamers in a graphically vivid world of non-stop hack & slash action.


Designed to let everyone play, Cabal Online runs even on older computers while still maintaining its scintillating action scenes, lifelike environments, ornate decorations, detailed characters, and non-stop fast action.


Synopsis: Long ago the Cabal used their powers to try to change the continent of Nevareth into a utopia. But the laws of nature rebelled against them and laid waste to the continent. The Cabal, that once powerful group of idealistic men, were destroyed in the apocalypse, and all but seven and their leader, Faust, perished. Looking deep into future, Faust saw the rise of an evil that would once again lay waste to the land of Nevareth. Now, almost a thousand years later, that evil has begun its rise to power as prophesied. It is up to you to face the waves of minions that have invaded Nevareth, and uncover the evil behind it.


Having played this game from other servers like Taiwan, US/NA and SEA version. Definitely this game got the taste of Filipino gamers who tired of old time MMOG grinding fest.

The game offers six playable classes, 170 levels at full release, a wide assortment of craftable weaponry, usable hoverboards, bicycles, and motorcycles, and large-scale PvP contents between guilds. Your goal is to rebuild a shattered civilization by discovering technology to help you along, and battling against evil forces attempting to do the same thing. There’ll be story quests to guide you through, and over 300 dungeons to absorb your hours.

Interestingly, if you gank too often you get tossed into a dungeon maze that may or may not have an exit. If you persist in killing players of much lower level, you’ll keep getting tossed into the maze for longer and longer periods. Eventually you’ll start receiving reductions to something known as honor points, important values to unlock higher level areas of the game world. These points can be gained a few ways, including in PvP and by questing.

I didn’t actually get a chance to check out the game at EP2 phase, but its distribution model and general gameplay philosophy seem to be indicative of the ever-strengthening wave of free-to-play titles with pay-per-item structures built-in; a model which the Pinoys have seen for years.

Cabal Online: The Ultimate Guide

•March 22, 2008 • Leave a Comment

First of all, I would like to welcome you all to my guide. I pray that this massive effort will be a massive contribution to the Philippine Cabal Community and aide in the rapid growth of cabalph. Now, let me go on. CABAL is a 3D action hack n’ slash MMORPG. Featuring 6 playable classes and beautiful skill animations unseen in most MMOs, CABAL is one of the best that I have personally seen on the gaming market. CABAL’s realistic graphics seem to make the game more attractive to teenagers 14+, but this game is suitable for pretty much all ages in my opinion. Currently, all versions of CABAL except for the Brazilian version are F2P. The cap levels in CABAL are 120 (closed beta usually), 150 (open beta/full version), and 170 (full version after lengthy development). Now that we all have a small seed of an idea of what CABAL is, let us grow that seed into a fruit bearing tree.CABAL System Requirements

Before we go anywhere, let’s make sure that you have what it takes to run CABAL. Despite CABAL’s amazing graphics and animations, the requirements are surprisingly low. Here is a table:
System Requirements

In order to check what your computer is equiped with, follow this simple process.

Start menu -> Run -> Type in “dxdiag” without the ” ” -> Hit the run button and you’re there.

Game Controls & Special Options

So now that we’re sure that we can play CABAL, let’s learn how to even play the game.

Essential Hotkeys for Everyday Survival

W = walk forward
S = backpedal
A = rotate camera left
D = rotate camera right
Q = strafe left
E = strafe right
1 – 0, -, and = are used for skill and potion hot keys.
F1 – F4 are used to cycle between your different skill bars. You have a total of 4.
I = item menu (also includes all your equips).
K = skills menu
C = character info menu
T = quest menu
O = options menu
P = party list
G = guild
B = buddies
X = extracted items menu
Tab and M = mini map. Tab is more of an instant map. You must hold down tab to keep the map viewable. Release tab to close it.
Spacebar = pick up items
Left click = attack / pick up / speak to npc / target monster
Right click = adjust camera angle in all directions
Mouse wheel = adjust focus

Options that Make Life Worth Living

Hide/Display: Monster HP, Monster name, your HP, player names, helmet
Place combo meter under Monster HP bar (top of the screen) // Place combo meter above character’s head (center of screen).
Dash in the direction you are walking // Dash to where the mouse pointer is.
Auto attack on/off.
Adjust BGM volume
Adjust sound effect volume
Adjust ambience volume. (Ambience is map sound effects, such as a dusty breeze in the desert or animal chirpings in the forest)
Adjust character and environment quality
Adjust resolution
Adjust brightness
Setting up shop. (Found by clicking on yourself and clicking on the drop down menu. The shop holds up to 8 items).

Chat System

Each mode of chat is represented by a small capital letter. Here is how it works
C = Channel chat
N = Public chat
T = Trade chat
L = Shout chat
G = Guild chat
P = Party chat
W = Whisper chat

You can change chat modes by either clicking on the letter and changing it to your desired chat mode, or you can simply type /(letter of chatmode) and it will instantly switch over. For whisper chat, you must type in the name of whom you wish to whisper to. The whisper box saves recently whispered to users for your convenience.

You can color your chat by using $[Insert number here] … [Insert text here]#.
Ex. $1 Hey, what’s up?#

Multiple colors can be used in 1 line as well by following this system:
$40# Hello everyone, $ $41# thanks for reading my guide. $ $21# Hope you enjoy it. $

Be sure to make those spaces between the $ and # signs, otherwise you will simply end up typing a $ instead of color coding your text.

ClassesAh, we are finally on some game related materials! CABAL has 6 classes. Those 6 are Warriors, Wizards, Bladers, Force Bladers, Force Archers, and Force Shielders. Each class has their ups and downs, their wins and fails, so let us review each class in a general synopsis.
Warrior // Hometown: Bloody Ice
The warrior is your typical giant sword wielding, huge damage dealing tank of destruction. Warriors may wield either great swords or daikatanas. Their usual armor used is the armor set. Warriors deal the highest amount of damage in CABAL and most of their skills are single target skills. Also, since the armor set is the strongest armor defense-wise, warriors boast the highest damage and one of the highest defenses. Because warrior skills are all 1 sided and mostly fall under the sword skill rank, warriors are a very easy to class to play and are probably one of the best ones for beginners.

+ Highest damage dealers
+ One of the best survivors due to high defense and HP
+ Shiny armor and large swords are appealing to most
+ Exceptional in PvP due to attack and defense.

– Most people do not like how warrior skills take a long time to cast
– Said to be hard to train with in Lakeside due to lack of stun skills

Misconceptions: Warriors do NOT attack slower than everyone else. Their skills take LONGER to cast, but as for normal attacks, they are no slower than anyone else’s attacks. Nor do warriors walk the slowest due to armor weight.

Wizard // Hometown: Desert Scream
The wizard is your AoE, spellcasting, ranged class. Wizards wield dual orbs as power sources for their magic and wear the martial set for higher avoid, but lack defense as compensation. Wizards are excellent fighters due to their long range AoE attacks that still deal high amounts of damage. Wizards also have the ability to freeze monsters from a range so that they cannot even reach you, making your lack of defense not even a factor to worry about. Since wizards are a 1 stat class like warriors and mainly use just magic skills, wizards are a class suitable for beginners as well.

+ Best long range AoE
+ Capable of freezing opponents from far away, preventing you from harm
+ Decent avoid rate
+ Powerful in PvP due to freezing and range

– Low defense

Misconceptions: So far, none that I know of. I remember hearing that wizards have more HP than bladers, but I have never confirmed that notion.

Blader // Hometown: Desert Scream
The blader is your dual sword hack n’ slash, slice n’ dice class. Bladers have the option of wielding dual katanas, dual blades, or one blade and one katana. Similar to wizards, bladers equip the martial set for optimal avoid, but lacking defense. Bladers are a very fast class. Many of their skills deal some kind of AoE damage and have some of the prettiest skill animations the game has to offer. Bladers are typically seen as a beginner friendly class as well since a majority of their skills only lie under the sword skill rank.

+ Best avoid in the game, practically untouchable in PvE
+ Beautiful skills with AoE slapped onto almost all of them
+ Strong and easy to grow

– No major advantage with PvP like massive defense and long range. Player skill is more required on this aspect.
– Said to have the lowest HP of all classes.

Misconceptions: Blades are NOT slower than katanas. Blades and katanas only differ in attack, magic attack, hit rate, and appearance.

Force Blader // Hometown: Green Despair
The force blader is magic & sword slash ’em up class. Force bladers equip katanas and orbs and use the battle set for balanced defense and avoid to fit the force blader’s balanced build. Force bladers have a unique balance between magical damage and physical damage. The fact that force bladers absolutely must have both magic and sword skills makes them slightly harder to train and less for beginners. Though force bladers have a bumpy road up, they even out with all the other classes in the end.

+ Perfectly balanced to fit all situations
+ Powerful AoE skills
+ Awesome PvPers

– Hard road on the way up

Misconceptions: Force bladers are NOT weak. Some people believe that force bladers suck, which is absolutely incorrect. Force bladers simply require more time and effort to make just as good as everyone else.

Force Archer // Hometown: Green Despair
The force archer is your long range, mostly single target, sharpshooter class. Force archers equip dual crystals, each one half of their bow and the battle set for balanced defense and avoid. Force archers mostly have single target skills. I almost want to call them long range warriors since they do have AoE skills, just not many of them. Force archers have been deemed the best PvPers due to their range, stun, and powerful single strike attacks. Dash also makes them hard to catch for short range classes.

+ Powerful damage even though they are long range
+ Most likely to win a PvP with the least amount of player skill needed

– May struggle with large mobs as they don’t have much AoE and aren’t tanks like warriors

Misconceptions: Though it is true that force archers are easiest to PvP with, being a force archer doesn’t automatically guarantee you 100% success in a PvP.

Force Shielder // Hometown: Bloody Ice
The force shielder is your sword and shield magic class with defense comparable to that of a warrior. Force shielders wield a blade and a crystal that transforms into their shield and wear the armor suit set to enhance their defensive powers. Force shielders are perhaps the best at PvE due to their skills having large AoEs, and lots of their skills cover the full 360 degrees of turf. Force shielders have been said to be the less capable PvPer since huge AoE skills are much weaker when used against a single target compared to the skills of a warrior and force archer. Similar to force bladers, force shielders must obtain a balance of magic and sword.

+ A tank, pure and simple
+ Awesome AoE for first class PvE

– Slightly harder to use for PvP

Misconceptions: Force shielders are NOT weak. People keep getting the idea that force shielders suck because European CABAL destroyed the force shielder’s critical hit rate. That does NOT apply to SEA / US version hope that includes the Phil version too.

Map of Desert Scream
Desert Scream Map

Map of Green Despair

Green Despair

Map of Bloody Ice

Bloody Ice Map

QuestsYes my friends, be glad to hear that CABAL has quests, many, MANY quests. Here’s a run down of the types of quests you might face.Destroy Mobs: Some quests simply ask you to kill mobs. Whether it be 3 or 30, all you have to do is kill.
Collection Quests: Some quests ask you to collect items from mobs instead of just kill them. These end up becoming the most hated quests in the game, so beware!
Instant Dungeon: Some quests have you enter a disclosed location and successfully destory all mobs / find an NPC / kill the boss at the end. These are perhaps the most fun type of quest you can get.
Environment Collection: Some quests ask you to run out to a special location on the map and get something from a statue or a structure. Very simple, but it usually requires you to run through mobs that are much higher level than you.
NPC Socializing: Some quests require you to simply chat with an NPC and it’s all done.
The bulk of your quests will be received from level 1 – 40. On average you will have 5 or 6 quests per level, and quests are usually more than enough to level you up with minimal amounts of on the side training. I would mostly say it is because of quests that people can reach level 30-35 in 2 days.

Be aware that every job has a slightly different quest list, and that difference is seen in their specific class quest list. The quest menu eventually branches off into different categories, and if you are a blader, your Blader Quests will not be the same as say a force blader who has Force Blader Quests. Other than this slight difference, all classes get the same quests and it is advisable to find a friend to party and quest with.

Instant Dungeons

There are 2 different kinds of instant dungeons. One of them is a short, 2 to 45 minute dungeon that is always related to a quest you are doing. The other one is a long, 1 to 2 hour dungeon that is usually there mostly for party training and finding rare equips undroppable by normal mobs in your level range.

Of the shorter dungeons, there are 3 kinds.

Gotta pwn them all! This type of dungeon simply requires you to run through the dungeon and destroy every monster in your path.
Find that NPC! This type of dungeon requires you to reach the end in order to talk to an NPC. It’s usually pretty much just like a “Gotta pwn them all” dungeon.
Oh snap it’s a boss! This type of dungeon requires you to destroy all mobs in your path AND face a boss monster in the end. Be aware that most boss monsters have TWO hp bars, meaning, you have to kill them twice for them to stay down.

Common obstacles in dungeons

1. Soul lamps / Soul crystals. These are locks that seal the doorway to the next room. In rooms that contain these, you may skip the monsters and destroy just the soul lamps. When all the soul lamps are gone, the monsters will all vanish as well. You will not get the exp from the monsters by doing this.

2. Maze. Sometimes a wall of mazes appears in the room as soon as you enter it. In mazes, you must either destroy all the mobs, or break all the soul lamps to unlock the door.

3. Key mob. Most rooms in each dungeon hold what is called the key mob. If you destroy this one mob, all the others will die with it. Doing this will not give you the EXP of all the other monsters that die with it.

Party Dungeons

In the longer 1 to 2 hour dungeons, you may bring along a party with you. Be aware, however, that each of these dungeons require a special item in order to gain access and entry to them.

Lake in Dusk: Map part
Ruina Station: Muster card
Frozen Tower of the Undead B1F: Epaulet of the Dead B1F
Frozen Tower of the Undead B2F: Epaulet of the Dead B2F

These dungeons include mobs that have extremely high amounts of HP. It is normal to spend 3-5 minutes on just 1 section of the dungeon, even with a party. All dungeons are littered with mini bosses along the way, and mini bosses have a high chance of dropping advanced gear that you cannot get anywhere else, such as double slotted osmium equipment. At the end of each is a huge final boss, and most dungeons have treasure chests than can contain anything from cores to equips to even an astral bike.

Sidebar: Lottery system
The lottery system is a based on player honor system for deciding who gets what from a dungeon drop. Let’s say someone finds a double slotted osmium armor helmet, and there happen to be a warrior and a force shielder in the party run that need it. What each player would do is click on them selves and click on the little “lottery” tab. The lottery will publicly announce a random number, and whoever gets the higher number gets the item. Think of it as advanced rock, paper, scissors.

TrainingTraining, or grinding, in this game is quite similar to most other games, but there are some oddities and techniques that I would like to share with you all.Suggested Training Method
I highly suggest that you use combo and combo only when only training on general mobs. Things like aura mode and your battle modes 1 & 2 should be saved for instant dungeons and when you’re in tight spots. Using combo is also the best for leveling your skills, but that is not for this section to explain.
Suggested Training Locations
Everyone has a favorite map and a favorite mob that they just can’t stop hacking and slashing away at. When it comes to training, the best type of monster to kill would be monsters with an orange or red name. These monsters give you the most EXP you can possibly get. All the different colors of mobs include:

Grey – Much weaker than you. Usually gives you no exp at all.
Pale Green – Slightly weaker than you. Usually gives you very little exp, sometimes none.
Yellow – At your level. Usually give you decent exp, but not great exp.
Orange – Slightly stronger than you. Usually gives you good exp.
Red – Much stronger than you. Usually gives you the best exp you can possibly get.

Factors for EXP gain
1. The damage you deal. The damage you deal to a monster dictates how much exp you get from it. This is the reason why CABAL uses an exact damage system (where if the monster has 10 hp left, even your best skill will only deal 10 damage). That means that each monster has a certain capacity of exp, but the more damage you deal the more exp you will get. This also means that you do NOT need to actually kill the monster to gain EXP, simply dealing damage to it will give you something.

2. Level gap. The larger the level gap is, the more or less exp you gain. The amount is not constant, and it’s also a pretty big gap between each color. The difference between yellow color monsters and red color monsters is quite substantial.

3. Optimal mobbing. In order to gain the most possibly experience in one hit, it is best to attack 4 monsters at once. When you exceed 4, you hardly bring in any extra exp to the table. That is why people who mob 8 monsters at once gain just about the same amount as those who only mob 4. Keep this in mind for the future. This mostly prevents you from gaining 10% in one mob and making leveling too easy and pointless.

Skill Training and Skills

Skill training is the process of taking off some extra time to level up your skill rank. Typical methods of skill training are:
1. Using novice/apprentice skills on monsters that give you 0 exp
2. Punching
3. Killing dungeon doors
4. Dummies (only available in some versions under premium account)

In CABAL, every class has both sword skills and magic skills. That’s right, even warriors can use magic and even wizards can use physical attack skills. For both of these skill ranks, you can obtain the rank of Transcender, and every skill rank gives you special stat bonuses as well. Here’s a general run down.

Upgrading Equips
Upgrading equips simply require a core and a right click, it’s that simple.

Low core = anything up to aramid level
Med core = anything up to titanium level
High core = anything up to red osmium level
Highest core = anything

Every time you succeed in upgrading, you gain +3 defense and +3 defense rate on your armor, +3 attack and +2 magic attack and +? on your attack rate on one hand sword type weapons, +6 attack and +2 magic attack on two hand sword type weapons, and +2 attack and +3 magic attack on magic weapons. The maximum + on equips is +7, and the higher you go, the shinier it gets. Also, +6 and +7 add double the stats previously listed.

+0 to +1 – Fail = nothing happens
+1 to +2 – Fail = nothing happens
+2 to +3 – Fail = nothing happens
+3 to +4 – Fail = nothing happens
+4 to +5 – Fail = -1 to +3
+5 to +6 – Fail = -1 to +4
+6 to +7 – Fail = -6 to +0
*Items can NEVER break.

So, be very very sure of your decision when you upgrade to that +7 rank, because it fails more often than not.

To upgrade an equip, simply right click the core, and then drag it onto the item you wish to upgrade, and click on it. Be aware that the stat requirements of your equip will increase when you upgrade it as well.

Slotted Equips
Equips can be zero slotted, single slotted, or double slotted. These slots can be filled with different stats such as extra HP, extra defense, and extra defense rate (there are more). Single slotted items and double slotted ones have exactly the same stat, which is the same as zero slotted +2. There are also 2 different levels of upgrades, level 1 and level 2 upgrades. Level 1 upgrades can be gotten using catalysts, but level 2 upgrades are gotten using 2 force cores or more. Using 2 force cores give you a 25% chance of getting a level 2 upgrade, and these upgrades are random in nature.

Also, for catalysts, you can use equipments that are 1 level lower than them. However, they need to be slotted. That means, if you want to slot a Red Osmium item, you would need a osmium grade slotted item as catalyst.

And, the second slot actually only needs 1 force core, but the chance of upgrading is lower than when upgrading the first slot.

In order to fill slots in an equip, you must take it to the core alchemist in any of the towns.

Guild System
After completing your level 40 class up quest, you are allowed to create a guild!. Guilds cost 10 mill to make, so be sure to get some funding support from people who wish to join. The maximum capacity for a guild is 100 members. Of course, guild chat is avaiable. It is also possible to have a war between guilds. This is the command you use:

/guildwar [the other guild’s guildsmasters name] [number of deaths for a win]
Example: /guildwar DuoBlader 15

Once you initiate it, you better get ready because it starts instantly and doesn’t stop until the number of deaths declared has been fulfilled. If you win, you will gain honor points.

The Guild Battle’s Honor Points calculation formula:
(Winning number of death x 50) ÷ (the numbers of participated guildsmen).

If you lose, you will simply die and respawn in town. You won’t receive any death penalty.

Party System
In CABAL, the max party is a party of four, you and three others. The EXP is shared in a way where you get most of the EXP and your party members leech a small amount. So let’s say we have a 4 man party. I will assign A, B, C, and D to each member. So let’s say party member A kills a monster that would give you 1000 exp if you weren’t in a party. Member A would get 700 exp, and members A, B, and C would get 100 exp each. If member B killed that same monster, member B would get 700 exp, and members A, C, and D would get 100 exp each. The same applies for members C and D. Also there are three ways to set up how drops work:

1. Free for all
2. By contribution
3. In order

The one on one, skill vs skill combat. In order to initiate a PvP, click on the character you wish to PvP with and press “Request PvP” in their mini menu. You can PvP without betting by pressing cancel, but if you wish to bet then…

1. Initiator of the PvP sets the amount of honor and/or Alz to be bet (you can bet worth).
-Max bet for Alz is 100,000,000.
-If you bet honor, you must have at least 10,000 in case you lose.
2. The person asked for PvP can decline the betting.

If the person you ask to PvP does not respond in one minute, then the PvP is automatically canceled, or if the player denies it, it will also be canceled. A PvP is limited to 3 minutes long. If no one dies in that time, the PvP is canceled. If you win, you win the amount you bet. If you bet nothing, then you gain 1 honor point. If you lose, you die, get no death penalty, and respawn in town.

The most elite PvP tactic is to incorporate dash and fade step INTO your combo. Here is an example:

PKing is the ability to kill other characters without them agreeing to fight. PKing, however, has extremely severe penalties, so beware when you go on your killing spree. In order to initiate a PK, you click on the character you wish to kill, hold shift, then press any attack skill.

The penalties for PKing:
a) If you attempt another PK while in PK Penalty status, you will lose 1,000 Honor Points.
b) If you kill a character while in PK Penalty status, you will lose 10,000 Honor Points on the top of the 1,000 points that you have lost by attempting a PK.
c) If you continue attempting PK while in PK Penalty status, the severity and duration of penalty will be increased.

First PK : Cannot use shops for 10 minutes. There is no Honor Point penalty.(Penalty status starts on the second PK)
Second PK : Cannot converse with NPCs for 30 minutes. Therefore, it is impossible to use shops, storage, and instructions or proceed with quests.
Third PK : Cannot converse with NPCs for 60 minutes, and other characters can PK you without receiving any penalties.
Fourth PK : Cannot converse with NPCs for 100 minutes, and have a chance of dropping equipment upon death.
Fifth PK : Will be confined within a labyrinthine prison for 150 minutes.

Nation War: Capella and Procyon
At level 95, you receive a quest that allows you to join a nation. The two nations are Capella and Procyon. Nation wars take place on the War Channel (usually channel 9), and nation war is always possible in maps such as Forgotten Ruin and Lakeside. When in the war channel, Forgotten Ruin, or Lakeside, people in your opposing nation will have a red name. You may kill them without any penalties, and they can be targeted just like monsters without using the shift key.

Honor rewards for winning a Nation War:
Honor Point Reward (Minimum 10 Points) = -100 + {(300 × number defeated) ÷ (numbers of allies in your nation + numbers of foes in the opposing nation)}

Honor rewards for killing monsters in Forgotten Ruin and Lakeside
(Minimum 1 point and Maximum 3 points per monster) = -4 + {(12 × numbers of foes in opposing nation) ÷ (numbers of allies in your nation + numbers of foes in opposing nation)}

Honor Points
Honor points allow you to do many things.

1. Buy larger stacks of potions.
2. Equip special epaulets and accessories.
3. Is used in order to craft.

Honor can be restored by:
1. Winning PvPs and betting in PvPs
2. Winning Guild Wars.
3. Winning Nation Wars and training in War Zone maps (Forgotten Ruin and Lakeside).
4. Doing normal quests.
5. Using a plate of honor to do a special quest.

This are the first part of General information of Cabal Online, I will be posting a lot interesting guides for you sooner. Hope you Enjoy!~

Thanks a bunch :